TOPGUN Entertainment
There is a spirit in every man, woman, and child that wishes to be anything, anywhere, any time. This spirit sometimes seeks satisfaction in the make-believe world of entertainment. Today, the entertainment industry is beginning to apply the best that modern technology has to offer, to create realistic make-believe, or Virtual Reality AdventuresÔ . An enjoyable, entertaining VR adventure invites the individual "player" to interact with a realistic, computer-generated world in which he or she is "immersed".
Virtual Reality AdventuresÔ combine 3-D animation, multiphonic surround sound and an interactive computer-generated environment. The focal point is you, the player, interacting with this total immersion environment as if it were a real event. You, the player, will actually participate in the event. You fly the airplane, drive the race car, participate in the shoot-out, or climb the mountain. You actually feel the excitement and the rush. All of your senses are involved.
TOPGUN Entertainment (TGE) will be the newest entry in the rapidly expanding marketplace for "out-of-home" entertainment. Entertainment centers built specifically for out-of-home entertainment purposes are being called "Location-Based Entertainment" centers or LBE’s. Many of the existing and proposed LBE’s incorporate some, if not all of the entertainment attractions that will be utilized by TGE except, of course, the "Virtual FighterÒ (see page * for a detailed description of the VF).
TGE management strongly believes there is a dynamic synergism regarding the advent of high-tech LBE’s. More than a handful of very well capitalized and successful companies have set their sights on developing, owning and operating high-tech oriented LBE’s.
TGE Centers will constantly strive to bring to the general public the most up-to-date Virtual Reality (VR) and simulation entertainment configurations. Most of the entertainment offerings at a TGE center are designed to be a challenging and high-energy experience. The entertainment attractions will, for the most part, be highly immersive and interactive.
These types of entertainment attractions are part of what the consumer of today demands: high-tech and high stimulation. TGE will offer a wide range of entertainment attractions built to appeal to a broad segment of the out-of-home entertainment market which will include both local residents as well as tourists. The TGE centers can be successful as free-standing destination locations, as anchor tenants for malls, or as entertainment venues for museums and other high-traffic areas. TGE management contemplates that the TGE centers will occupy from 7,500 - 15,000 square feet depending on the location and the local demographics.
TGE strategy is based on management’s belief that LBE’s of this type represent an emerging and important new marketing opportunity in the out-of-home entertainment industry. Products driving LBE expansion are software-driven attractions, most of which were developed in the last ten years. They share three characteristics: They are as exciting and powerful as the best theme park rides, they can be built into limited real estate space, and they can create an entirely new ride experience by merely re-programming the software. These 3 common threads are what give LBE’s their potential to be economically viable in an already crowded entertainment marketplace.
TGE centers can offer the general public a shared emotional experience among it’s participants. The blending of "high-tech" with "high-touch" is a continuation of the Disneyland experience where both parents and children enjoyed their rides together. TGE centers can bring the entire family together for a few quality hours of interactive and immersive entertainment experiences. It is our belief, that TGE centers will be the antidote to video arcades. At video arcades the entertainment experience is only enjoyed by those generations of Americans brought up by Pong and Pac Man. At TGE all ages and walks of life can participate together in a wide array of high-tech entertainment attractions.
TOPGUN Entertainment (TGE) will apply space age technologies to create and offer the very best VRAÔ to the general public. TGE's relationship with Top Gun Simulation Development, the designers and constructors of the Virtual FighterÒ , will form the basis for an outstanding thematic center. This center will feature the state of the art in flight simulation technologies available to the general public.